Other resolutions: 320 × 180 pixels | 640 × 360 pixels | 1,024 × 576 pixels | 1,280 × 720 pixels | 3,840 × 2,160 pixels. Key Facts: Level: 12: Location: Novigrad: Category: Side Quest: Quest Text. 100% Upvoted. Following contains quest spoilers. He will ask you to find his mare that was stolen by a a “woodland spook”. The correct one is the gray one, however this is one of the few times you can get it wrong and be rewarded more. Page Tools. The fearsome Empire of Nilfgaard has struck again, ravaging the helpless Northern Kingdoms. Note: even if you agreed for them to keep the horse, you can still enter the pen and take one, which will re-activate the quest, earning 25 but turning the Scoia'tael hostile. Did we miss anything in this location? Next Novigrad, Oxenfurt and surroundings Oxenfurt Side quests Prev Novigrad, Oxenfurt and surroundings Oxenfurt Map of enemies. Witcher 3 Hints & Tips 19 'The Witcher 3' is now more popular on Steam than it was at launch 8; The Witcher 3 approximately 700,000 units on Switch last year (11% of total Witcher 3 sales for 2019) 12 Apparently, they do not have horses to transport their wounded, and have no crowns to purchase them with. The gosunoob.com content may not be used, reproduced or copied without the prior express written consent of gosunoob.com. Quest Name: Level: – Zone: Quest Type: Spooked Mare is a secondary quest available in the fields outside Novigrad – prepare to make a decision. To start this quest, talk to a Peasant you'll find next to his house, located southeast of Oxenfurt. The once mighty who tried to use Geralt for their own gain are now gone. File; File history; File usage; Size of this preview: 800 × 450 pixels. Let us know! If you fought the Scoia'tael you'll also earn an additional 25 on selecting a horse here. You can then carry on as normal in returning it home, earning the other 25 once the hostiles are dead or you escaped from them. Spooked Mare Home » Witcher 3 » Spooked Mare. Whatever I do, either I use delusion or pay him 100 coins the moment I mount the grey horse all the npcs attack me although they shouldnt. The Witcher 3 Wiki Guide. report. AC Valhalla Hidden Ones Armor – Ratae Bureau Armor & Londinium key, Sword Kits – Ghost of Tsushima Pillars of Honor Locations, GTA Online Peyote Plant Map Locations – Cactus Animals, Zelda Breath of the Wild Shrine Locations Map – Find & Complete all 120, Persona 5 Strikers Miyamae Park Treasure Chest Behind Lasers, Treasure of River Severn Armor Locations – River Raids AC Valhalla, Resident Evil 7 Biohazard Errors and Problems, Share Dodo Codes & Invite Friends in Animal Crossing New Horizons. Spooked Mare is one of the secondary quests in The Witcher 3: Wild Hunt. This now-inactive quarry once only employed stone breakers over thirty years of age who would work hard all day, then spend the evenings racing down the sides of the quarry pit on hand-crafted wagons. Sep 26, 2015 @ 11:31am any way to fix the codgers quarry quest? Your preferences are configured to warn you when images may be sensitive. Jump to: navigation, search. 5 comments. Go to town on them and the quest is complete. Follow the trail of clothing until a scene plays to end the quest. Hut north-northwest of Crossroads signpost Right near where the ma… You will need to use Axii Delusion Level 2 to do this. Additional Information share. Talk to him to learn he believes a "woodland spook" has stolen his gray horse. Once you have spoken with the peasant to begin the quest, activate your Witcher Senses to see horse tracks along the road leading south. If you talk to the commander you'll learn they're stealing the horses to try and transport their wounded. Don't warn me again for The Witcher 3: Wild Hunt. The Witcher 3: Wild Hunt Official Digital Strategy Guide for PC, PS4, Xbox One Redeem code for this guide Whichever horse you choose, ride it back and enter the pen next to the home, then talk to the man. - Find the missing horse using your Witcher Senses. Such articles are published under the Gosu Noob author and that means the thing you are reading was created by the whole crew. The witcher promised to bring back the missing mare. Geralt met a man who claimed one of his horses had been stolen by some kind of woodland spook. Traversing the Northern Realms is easier and faster on horseback, and you can put saddlebags on your trusty steed to increase the size of your inventory and carry more items. Spooked Mare is a secondary quest available in the fields outside Novigrad – prepare to make a decision. Saving Moritz ive been trying to save Moritx at Glory gate and can only seem to get the pre-burning setup and post-burning event. The old grey mare she ain’t what she used to be. From a peasant in front of a building along the road to the north of the Crossroads fast travel point directly east of the bridge linking the two islands of Oxenfurt. Regardless which horse you got, the quest will then complete. Type Location: Velen. The video above is the The Witcher 3 Wild Hunt Spooked Mare Secondary Quest Walkthrough and shows how to complete Spooked Mare, the quest featured in The Witcher III: Wild Hunt.. Witcher 3 Spooked Mare Quest Guide. Side Quest: Spooked Mare. If it was the correct one, he'll acknowledge it's his missing mare and asks the horse where she's been, before giving you 25 and 20 . The Witcher 3 Review; Image Gallery; Buy The Game . Group: Secondary Quests. Reward(s) One can't tell the owner they couldn't find the horse if they let the Scoia'tael keep it unless they actually steal one back after agreeing the elves could keep the mare. Secondary quest Spooked Mare (12) - Talk to the peasant. "Spooked Mare" quest bug. After following the hoofprints, he soon will run into a group of Scoia'tael, who keep several horses in a corral. 3. At the hut north-northwest of the Crossroads signpost near Oxenfurt, you'll find a man who calls out to you for help. The video walkthrough covers the following objectives: Find the missing horse. The Heroes' Pursuits: For the Goddess' Glory! Lead the horse into the enclosure. "Redania's Most Wanted" - Philippa Eilhart hideout. Talk to him to find out that recently his and his neighbour’s horses have been going missing. Witcher 3 Spooked Mare Quest Guide. 6 years ago. Spooked Mare is one of the secondary quests in The Witcher 3: Wild Hunt.. On his travels through the area east of Oxenfurt, Geralt will meet a poor Peasant, who is missing his mare.After following the hoofprints, he soon will run into a group of Scoia'tael, who keep several horses in a corral.. Journal entry [edit | edit source] Geralt met a man who claimed one of his horses had been stolen by. If you picked another horse though, he'll note it's not the correct one (his was far older) but will pay you more for the younger horse you got him, giving you 25 and 50 . Scoia'tael (optional)Scoia'tael Commander (optional) The final site you visit will have a group of four or five thugs who are responsible for knocking the shrines down. Back to Novigrad. Michael Fate. Further south near the open pen you'll find hoofprints that you can then follow by foot or on Roach, eventually reaching a hidden pen with horses and Scoia'tael guarding over them. The Witcher 3: Spooked Mare. If you go over the bridge on the eastern side of Oxenfurt and follow the path to the south you’ll come across a man by a hut calling out for help. Activate Witcher sense and move down the road slightly to the south. 5 years ago. Objective: Fix all the damaged shrines (3) After talking to the sobbing woman, agree to help her out and fix the shrines. In these uncertain times, no one can say what fortune holds in store, who will bring peace to the world and who will cause it only misery. Catching Up On The Story? The world is in chaos. He will want you to find his horse which has probably run away. Pay 100 Crowns and take the gray mare back to its owner. The Witcher 3: Wild Hunt > General Discussions > Topic Details. 0. You have three ways of resolving this conundrum. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I'm on my second playthrough and the first time around I was anti-scoia’tael in my decision making when it came to applicable quest lines. Walk through a dirt-track for a while, then turn left towards the small lake. Last Edited: 3 Nov 2016 8:35 pm. The Witcher 3: Wildhunt Modded Playthrough with All Main Quests / Side Quests, Contracts and All DLC Content Set on Death March Diffculty with Upscaled Enemies this Game is Heavily Modded with 210 Mods Currently (Quests) A Warm Welcome Unmarked Quest & Spooked Mare. The Witcher 3: Spooked Mare. At the hut north-northwest of the Crossroads signpost near Oxenfurt, you'll find a man who calls out to you for help. or affiliated Trademarks and protected by international copyright laws unless otherwise noted. Spooked Mare quest gold exploit (SPOILERS) I recently posted on reddit to share a new choice I was able to do for the quest "Spooked Mare" but it's not supported by the game, so it's bugged and I'm able to get 50g infinitely. Archived "Spooked Mare" quest bug. Oddly, the journal entry for a peaceful resolution won't appear unless one lets the Scoia'tael keep the horse entirely (regardless if you pay them or use Axii). Is this a known bug? Anyone else having trouble with that quest? To receive this quest you must talk to a Peasant standing next to a small house east from Oxenfurt (M8,7). Spooked Mare Witcher 3: Wild Hunt Quest Suggested level: 12. hide. Buy it on eBay! Spooked Mare: Just north of Shani's Clinic Southeast of Western Gate 12 - Strangers in the Night Hut north-northwest of Crossroads signpost N/A - The Nithing: Rannvaig 14 - Strumpet in Distress Between Eternal Fire Chapel and Vegelbud Residence N/A - Suspicious Shakedown Behind a house north of the Rosemary and Thyme N/A - Agree to find the mare. You can then agree to help or not. Right near where the man was standing you'll indeed find drops of blood, but not much else to go on this. File:Tw3 peasant spooked mare.jpg. More of this sort of thing: Witcher 3 Forefather’s Eve Walkthrough; Witcher 3 Spooked Mare Quest Guide; Witcher 3 The Dwarven Document Dilemma Quest Guide; Witcher 3 Freya Be Praised Walkthrough (Hidden Treasure) save. When you enter the enclosure, the commander of the Scoia’tael will stop you. For The Witcher 3: Wild Hunt on the Xbox One, a GameFAQs message board topic titled "Spooked Mare objective fail". "Spooked mare" - Talk to Peasant. From Witcher Wiki. Once you have spoken with the peasant to begin the quest, activate your Witcher Senses to see horse tracks along the road leading south. Close. Required fields are marked *, Christmas tree is a decoration in Valheim. Spooked Mare . Talk to him to learn he believes a "woodland spook" has stolen his gray horse. You’ve been warned. Region(s) Gustfields THE WITCHER 3.
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